Carlos Caz Pretus
Junior Game Programmer
About me
Game programmer with a passion for video games. I have always liked this sector, so when I had the opportunity to train professionally in video game programming, I did not hesitate to embark on this adventure.
I always like to find new challenges to learn new things. Of all the areas of video game programming that I have been able to learn about, the programming of physics in video games and gameplay mechanics are the ones that have caught my attention.
Projects
Dusty
Third-person adventure game developed in Unreal Engine 5
Local cooperative game developed in Unity in 24 hours for a game jam
3D Game Engine with OpenGL, C++ and ImGui
My roles on this project were:
Gameplay programmer
UI programmer
My roles in this project were:
Programming various physics systems and gameplay mechanics
Audio design and programming
2D Physics engine whith OpenGl and C++